/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#ifndef _MAPREFMANAGER
#define _MAPREFMANAGER

#include "RefManager.h"

class MapReference;

class MapRefManager : public RefManager<Map, Player>
{
public:
    typedef LinkedListHead::Iterator< MapReference > iterator;
    typedef LinkedListHead::Iterator< MapReference const > const_iterator;

    MapReference* getFirst() { return (MapReference*)RefManager<Map, Player>::getFirst(); }
    MapReference const* getFirst() const { return (MapReference const*)RefManager<Map, Player>::getFirst(); }
    MapReference* getLast() { return (MapReference*)RefManager<Map, Player>::getLast(); }
    MapReference const* getLast() const { return (MapReference const*)RefManager<Map, Player>::getLast(); }

    iterator begin() { return iterator(getFirst()); }
    iterator end() { return iterator(NULL); }
    iterator rbegin() { return iterator(getLast()); }
    iterator rend() { return iterator(NULL); }
    const_iterator begin() const { return const_iterator(getFirst()); }
    const_iterator end() const  { return const_iterator(NULL); }
};
#endif
